Catan 3D Edition thumbnail 1
Catan 3D Edition thumbnail 2
Image of Gallery in South Kensington
On display at Young V&A
Play Gallery, the Arcade, Case 4

This object consists of 78 parts, some of which may be located elsewhere.

Catan 3D Edition

Board Game
2020 (published), 1995 (first published)
Artist/Maker
Place of origin

CATAN is a board game originally designed by Klaus Teuber and published in 1995 as Die Siedler von Catan. Players take on the role of settlers, trying to dominate an island by building settlements, cities and roads. On each turn, players roll dice to determine which resources, from sheep, wheat, wood, brick and ore, the island produces. These are then spent to build roads, cities and to purchase development cards with different effects. The players also contend with a robber token, that takes effect when a 7 is rolled, and placates players intentions.

CATAN is a style of tabletop game known as a Eurogame. These focus on challenge for players, economics, and acquisition of resources, and limit the amount of luck. Unlike classic abstract strategy (such as Chess, Go), they create narratives based around specific locales and emphasize individual achievement as opposed to direct conflict. They emphasise the mechanical challenges of their systems, rather than matching the systems to the theme of the game. The genre developed as a family activity in Germany in the late-1970s, a new template for board gaming that avoided direct conflict or warfare, which is why the genre is sometimes known as 'German game'.

While CATAN was far from being the first Eurogame, it is the game that popularised the style outside of Europe. It’s relative complexity through clever mechanics inspired a whole new generation of board game engagement among families and adults. Prior to the release of this game, the popular types of game sold in the UK and USA would have been party games such as Trivial Pursuit and Twister, intellectual skill-based games such as Scrabble and chess, and more basic strategy games like Risk and Monopoly. The clever mechanics of CATAN mean that players are for the most part on an equal footing throughout gameplay, which is also limited to around an hour through the design of the game (not an external timer), led to its word-of-mouth success. In the 25 years since its launch, it has sold over 32 million copies and has inspired a new wave of tabletop game designers across the world, taking the form in new and exciting directions.

This version of CATAN has been created as a limited edition to celebrate the game’s 25th anniversary in 2020. Where the original used printed card tiles to create the island, this set has hand-painted 3D resin tiles and pieces, based on models sculpted by the original designer Klaus Teuber.


Object details

Categories
Object type
Parts
This object consists of 78 parts.

  • Boxes
  • Pamphlet
  • Booklet
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Game Pieces
  • Playing Cards, Resource Cards
  • Playing Cards, Resource Cards
  • Playing Cards, Resource Cards
  • Playing Cards, Resource Cards
  • Playing Cards, Resource Cards
  • Playing Cards
  • Playing Cards
  • Playing Cards, Victory Point
  • Playing Cards, Victory Point
  • Playing Cards
  • Playing Cards
  • Playing Cards, Progress Card
  • Playing Cards, Progress Card
  • Playing Cards
  • Playing Cards
  • Playing Cards
  • Playing Cards
  • Playing Cards
  • Playing Cards
  • Playing Cards
  • Playing Cards
  • Playing Cards
  • Playing Cards
  • Tray
  • Tray
  • Playing Piece
  • Dice
  • Dice
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
  • Playing Pieces
TitleCatan 3D Edition (manufacturer's title)
Materials and techniques
Hand-painted resin, injection-moulded plastic, printed card
Brief description
Catan 3D board game, limited edition to celebrate the game's 25th anniversary in 2020
Physical description
Board game consisting of a changing board made up from hexagonal 3D resin tiles which have been hand-painted, plastic accessories, printed playing cards and printed card original window packaging.
Dimensions
  • Height: 127mm (box)
  • Width: 465mm (box)
  • Depth: 330mm (box)
Production typeLimited edition
Gallery label
CATAN A strategy game that’s different every time you play. How do you play? Be the first to win ten points by building roads, settlements or armies. To do this, negotiate with fellow players to trade, collect and spend resources. What’s the story behind the game? Developing it in his spare time, Klaus Teuber took just a few weeks to create the basics of CATAN, but nearly two years to perfect it. Since its release it’s sparked a massive revival in strategy board games. [Young V&A, Play Gallery sub-section panel](2023)
Credit line
Given by Asmodee Ltd
Subjects depicted
Summary
CATAN is a board game originally designed by Klaus Teuber and published in 1995 as Die Siedler von Catan. Players take on the role of settlers, trying to dominate an island by building settlements, cities and roads. On each turn, players roll dice to determine which resources, from sheep, wheat, wood, brick and ore, the island produces. These are then spent to build roads, cities and to purchase development cards with different effects. The players also contend with a robber token, that takes effect when a 7 is rolled, and placates players intentions.

CATAN is a style of tabletop game known as a Eurogame. These focus on challenge for players, economics, and acquisition of resources, and limit the amount of luck. Unlike classic abstract strategy (such as Chess, Go), they create narratives based around specific locales and emphasize individual achievement as opposed to direct conflict. They emphasise the mechanical challenges of their systems, rather than matching the systems to the theme of the game. The genre developed as a family activity in Germany in the late-1970s, a new template for board gaming that avoided direct conflict or warfare, which is why the genre is sometimes known as 'German game'.

While CATAN was far from being the first Eurogame, it is the game that popularised the style outside of Europe. It’s relative complexity through clever mechanics inspired a whole new generation of board game engagement among families and adults. Prior to the release of this game, the popular types of game sold in the UK and USA would have been party games such as Trivial Pursuit and Twister, intellectual skill-based games such as Scrabble and chess, and more basic strategy games like Risk and Monopoly. The clever mechanics of CATAN mean that players are for the most part on an equal footing throughout gameplay, which is also limited to around an hour through the design of the game (not an external timer), led to its word-of-mouth success. In the 25 years since its launch, it has sold over 32 million copies and has inspired a new wave of tabletop game designers across the world, taking the form in new and exciting directions.

This version of CATAN has been created as a limited edition to celebrate the game’s 25th anniversary in 2020. Where the original used printed card tiles to create the island, this set has hand-painted 3D resin tiles and pieces, based on models sculpted by the original designer Klaus Teuber.
Other number
PG809 - Display number
Collection
Accession number
B.21-2022

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Record createdSeptember 6, 2021
Record URL
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