Yogi Bear
Video Game
1987 (made)
1987 (made)
Artist/Maker | |
Place of origin |
The creators of this game were the first to licence the Yogi Bear character from Hanna-Barbera productions. In the game, Yogi must be guided through the multiple screens, avoiding traps and park rangers, on a quest to rescue Boo Boo. There is a danger of falling asleep as the year goes on, as it is nearly time to hibernate. Health can be replenished from picnic baskets. Hanna-Barbera stipulated that Yogi was not allowed to kill or be killed during gameplay, so technically it is the player's lives which are lost, not the bear's. To avoid enemies, Yogi could turn into a bush.
Object details
Categories | |
Object type | |
Parts | This object consists of 3 parts.
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Title | Yogi Bear (assigned by artist) |
Materials and techniques | Plastic, printed paper |
Brief description | Video game cassette, 'Yogi Bear', 1987 |
Physical description | Video game cassette in transparent plastic case, with printed paper insert. |
Production type | Mass produced |
Object history | Purchased for the V&A exhibition 'British Design 1948-2012: Innovation in the Modern Age' [2014/755]. |
Subject depicted | |
Association | |
Summary | The creators of this game were the first to licence the Yogi Bear character from Hanna-Barbera productions. In the game, Yogi must be guided through the multiple screens, avoiding traps and park rangers, on a quest to rescue Boo Boo. There is a danger of falling asleep as the year goes on, as it is nearly time to hibernate. Health can be replenished from picnic baskets. Hanna-Barbera stipulated that Yogi was not allowed to kill or be killed during gameplay, so technically it is the player's lives which are lost, not the bear's. To avoid enemies, Yogi could turn into a bush. |
Collection | |
Accession number | W.15:1 to 3-2016 |
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Record created | September 30, 2014 |
Record URL |
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