Humpty Dumpty's Wall Game
Game
2005-2009 (made)
2005-2009 (made)
Artist/Maker | |
Place of origin |
'Humpty Dumpty's Wall Game' starts with players building a high wall of bright yellow plastic bricks, and perching a round-bottomed Humpty on top. Then the aim is to remove as many bricks as you can before Humpty falls to the ground. This game is designed for pre-school aged children and was produced and marketed by Chad Valley from about 2005.
The game was invented by George Robinson, who trained as a bricklayer in Hackney, East London. In the early 1990s, George had a major success with the game 'Don't Wake Daddy', and followed that up twenty-five years later with 'Humpty Dumpty's Wall Game'. George remembers that he used to travel past the V&A Museum of Childhood on his way to his bricklaying course at college; now this game of knocking down walls is held in the same museum.
Versions of the game have been produced featuring different animals and characters from children's films.
The game was invented by George Robinson, who trained as a bricklayer in Hackney, East London. In the early 1990s, George had a major success with the game 'Don't Wake Daddy', and followed that up twenty-five years later with 'Humpty Dumpty's Wall Game'. George remembers that he used to travel past the V&A Museum of Childhood on his way to his bricklaying course at college; now this game of knocking down walls is held in the same museum.
Versions of the game have been produced featuring different animals and characters from children's films.
Object details
Categories | |
Object type | |
Parts | This object consists of 9 parts.
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Title | Humpty Dumpty's Wall Game (manufacturer's title) |
Brief description | 'Humpty Dumpty's Wall Game', boxed game, designed by George Robinson for Chad Valley, made in China, 2000s. |
Production type | Mass produced |
Credit line | Given by George Robinson |
Summary | 'Humpty Dumpty's Wall Game' starts with players building a high wall of bright yellow plastic bricks, and perching a round-bottomed Humpty on top. Then the aim is to remove as many bricks as you can before Humpty falls to the ground. This game is designed for pre-school aged children and was produced and marketed by Chad Valley from about 2005. The game was invented by George Robinson, who trained as a bricklayer in Hackney, East London. In the early 1990s, George had a major success with the game 'Don't Wake Daddy', and followed that up twenty-five years later with 'Humpty Dumpty's Wall Game'. George remembers that he used to travel past the V&A Museum of Childhood on his way to his bricklaying course at college; now this game of knocking down walls is held in the same museum. Versions of the game have been produced featuring different animals and characters from children's films. |
Collection | |
Accession number | B.284:1 to 9-2011 |
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Record created | July 2, 2012 |
Record URL |
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