Horace Goes Skiing
Computer Game
1982 (made)
1982 (made)
Artist/Maker | |
Place of origin |
Horace Goes Skiing is the second in a series of games featuring the character Horace, developed for 1980s home computer systems. Horace is a blue blob with legs and arms and large transparent eyes - simply designed for the low specifications that could be achieved with 1980s home hardware. This episode was a game of two parts: first Horace must cross the road without getting run over, to get some skis from the shop; in the next half he skis down a hill avoiding trees and slalom flags. It was programmed by William Tang for the company Psion, which would later become famous for their early handheld computers. As with most games for the Sinclair Spectrum, it would be loaded by playing a cassette, taking several minutes to appear.
Object details
Categories | |
Object type | |
Parts | This object consists of 3 parts.
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Title | Horace Goes Skiing (manufacturer's title) |
Materials and techniques | Injection moulded case, holding magnetic tape on two reels, with printed and glued labels. Printed paper. |
Brief description | Sinclair ZX Spectrum computer game 'Horace Goes Skiing', by Psion Ltd, 1982. |
Physical description | Black plastic compact cassette holding two reels with magnetic tape. Two silver labels on either side printed in black with title and other information. Folded paper insert, with title on spine and front cover and image of a blue character skiing between some flags. Plastic pivoted cassette case with transparent cover and black back. |
Dimensions |
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Production type | Mass produced |
Credit line | Given by Alex Carter |
Subject depicted | |
Summary | Horace Goes Skiing is the second in a series of games featuring the character Horace, developed for 1980s home computer systems. Horace is a blue blob with legs and arms and large transparent eyes - simply designed for the low specifications that could be achieved with 1980s home hardware. This episode was a game of two parts: first Horace must cross the road without getting run over, to get some skis from the shop; in the next half he skis down a hill avoiding trees and slalom flags. It was programmed by William Tang for the company Psion, which would later become famous for their early handheld computers. As with most games for the Sinclair Spectrum, it would be loaded by playing a cassette, taking several minutes to appear. |
Collection | |
Accession number | B.47:1 to 3-2011 |
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Record created | July 20, 2011 |
Record URL |
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