Tomb Raider: The Last Revelation
Computer Game
1999 (developed), 1999 (released)
1999 (developed), 1999 (released)
Artist/Maker | |
Place of origin |
Tomb Raider: The Last Revelation is the fourth game in the series, featuring the character Lara Croft, a British archaeologist, who first appeared in the 1996 game Tomb Raider. She has become a popular culture icon and much has been made of her character redefining gender in video games. There have been nine games so far, with a 10th to be published in 2012 with two films featuring Angelina Jolie playing the role. This particular episode revealed Croft learning her adventuring ways as a teenager in Cambodia, before finding herself in the present day in Egypt, trying to save the world from an apocalypse. It sold over 5 million copies worldwide.
As with all Dreamcast game releases, it was produced on a GD-ROM disc, the only home system to use this format, which doubled the capacity of a normal CD-ROM by packing the pits on the disc more closely together. At the time of the Dreamcast's release (1998), implementing DVD-ROM technology was considered too costly. This may have resulted in the Dreamcast's downfall, compared to the DVD capabilities of Sony's Playstation 2, released merely a year later.
As with all Dreamcast game releases, it was produced on a GD-ROM disc, the only home system to use this format, which doubled the capacity of a normal CD-ROM by packing the pits on the disc more closely together. At the time of the Dreamcast's release (1998), implementing DVD-ROM technology was considered too costly. This may have resulted in the Dreamcast's downfall, compared to the DVD capabilities of Sony's Playstation 2, released merely a year later.
Object details
Categories | |
Object type | |
Parts | This object consists of 6 parts. (Some alternative part names are also shown below)
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Title | Tomb Raider: The Last Revelation (manufacturer's title) |
Materials and techniques | Aluminium covered with plastic, and printed on one side; printed paper; plastic |
Brief description | Video game, Tomb Raider: The Last Revelation, for Dreamcast, made in E.U., 1999. |
Physical description | Optical software disc printed on one side with an image of the character Lara Croft (the same as the front cover) in sepia tones. Double sided printed advert for the game 'The Nomad Soul'. The front features the cover of the game, with the back featuring screenshots and information about the game. Printed paper cover for the video game 'Tomb Raider: The Last Revelation', for the back of the game box. Featuring four screenshots from the video game and information about the gameplay. Printed paper cover for the video game 'Tomb Raider: The Last Revelation', for the front of the game box. Featuring an image of the character Lara Croft holding a flashlight and gun against an ancient Egyptian background, and the title. Double size plastic jewel case with two transparent doors hinged on either side of a blue central housing for optical discs. There are large cracks on the front and back transparent doors, and the front door has a broken hinge so it comes away from the rest of the case on opening. There is a piece cracked off along the spine of the central blue disc holder. |
Dimensions |
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Production type | Mass produced |
Credit line | Given by Kristian Volsing |
Subjects depicted | |
Summary | Tomb Raider: The Last Revelation is the fourth game in the series, featuring the character Lara Croft, a British archaeologist, who first appeared in the 1996 game Tomb Raider. She has become a popular culture icon and much has been made of her character redefining gender in video games. There have been nine games so far, with a 10th to be published in 2012 with two films featuring Angelina Jolie playing the role. This particular episode revealed Croft learning her adventuring ways as a teenager in Cambodia, before finding herself in the present day in Egypt, trying to save the world from an apocalypse. It sold over 5 million copies worldwide. As with all Dreamcast game releases, it was produced on a GD-ROM disc, the only home system to use this format, which doubled the capacity of a normal CD-ROM by packing the pits on the disc more closely together. At the time of the Dreamcast's release (1998), implementing DVD-ROM technology was considered too costly. This may have resulted in the Dreamcast's downfall, compared to the DVD capabilities of Sony's Playstation 2, released merely a year later. |
Collection | |
Accession number | B.40:1 to 5-2011 |
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Record created | July 19, 2011 |
Record URL |
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