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Professional Ski Simulator

Computer Game
1987 (manufactured)
Artist/Maker
Place of origin

This game was owned and played with by Samantha Lawson, b. 08/01/1978, and her brother Thomas b. 30/11/1974. Professional Ski Simulator is an isometric 3D sports simulation game released by Code Masters in 1987 for the Amstrad CPC. Gameplay consists of simulated downhill skiing of increasing difficulty. Players can race against each other, or against the computer. The slope must be completed passing through all of the checkpoints and within a time limit. The game is viewed in overhead isometric 3D perspective and the game screen always tracks the leading contestant, so if a player falls too far behind he will lose sight of his skier. However, an icon map in the corner of the screen shows the locations of both players and the checkpoints, enabling a skilled player to still complete the race. This object was published by Codemasters, one of the oldest British video game developers.

Object details

Categories
Object type
Parts
This object consists of 3 parts.

  • Boxes (Containers)
  • Leaflets
  • Computer Game
TitleProfessional Ski Simulator (manufacturer's title)
Brief description
Computer game, Professional Ski Simulator, made in England by Codemasters in 1987.
Production typeMass produced
Credit line
Given by Samantha Lawson and Simon Linzell
Object history
Played with by brother and sister, Thomas (b. 30/11/1974) and Samantha (b. 08/01/1978) Lawson who lived in Walderslade near Chatham, Kent.
Summary
This game was owned and played with by Samantha Lawson, b. 08/01/1978, and her brother Thomas b. 30/11/1974. Professional Ski Simulator is an isometric 3D sports simulation game released by Code Masters in 1987 for the Amstrad CPC. Gameplay consists of simulated downhill skiing of increasing difficulty. Players can race against each other, or against the computer. The slope must be completed passing through all of the checkpoints and within a time limit. The game is viewed in overhead isometric 3D perspective and the game screen always tracks the leading contestant, so if a player falls too far behind he will lose sight of his skier. However, an icon map in the corner of the screen shows the locations of both players and the checkpoints, enabling a skilled player to still complete the race. This object was published by Codemasters, one of the oldest British video game developers.
Collection
Accession number
B.187:1 to 3-2010

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Record createdSeptember 27, 2010
Record URL
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