Not currently on display at the V&A

Transports

Board Game
1910-1912 (published)
Artist/Maker
Place of origin

This game was published shortly before the outbreak of the First World War in 1914. It requires the Red Fleet to move its transports from one safe harbour to another while under the protection of battleships, destroyers and cruisers. Its enemy, the Black Fleet, attempts to capture the red side's transports. Rules govern the movement of each vessel, and there are a number of islands that have to be avoided. The Black Fleet is not allowed to enter the harbours. The game is won or lost if the transports are successful.


Object details

Categories
Object type
TitleTransports (manufacturer's title)
Materials and techniques
Chromolithograph, mounted on card
Brief description
Printed board game, Transports, made in England by Mead & Field about1911
Physical description
Design: chromolithograph mounted on card, backed with navy blue paper edged with red; folded; it shows 3 islands, 6 ships and two opposing fortified harbours with their areas marked off with blacklines
Squares illustrated: some
Squares titled: none
Subject of starting square: fortified harbours
Subject of ending square: fortified harbours

A naval game of skill for two players.
Dimensions
  • Height: 49.4cm
  • Width: 62.3cm
Production typeMass produced
Credit line
Given by Mr and Mrs W. H. Fellowes
Object history
The board and method of play resemble Halma.


CGG-Games & Puzzles, 1991
Historical context
Rewards: gain of opponent's harbour
Forfeits: loss of own harbour
No. of Players: two
Equipment required: 13 triangular cards each with a picture of a ship and a letter; these represents two fleets (red and black) and various ships - transports, battleships, destroyers and cruisers.

Rules:
Published shortly before the outbreak of the 1st World War, Transports requires the red side to move its transports from one safe harbour to another while under the protrection of battleships, destroyers and cruisers. Its enemy, the Black Fleet, attempts to capture the red side's transports. Rules govern the movement of each vessel and there are a number of islands that have to be avoided, while the Black Fleet is not allowed to enter the harbours. The game is won or lost if the transports are successful.

Rules placement: sheet
Summary
This game was published shortly before the outbreak of the First World War in 1914. It requires the Red Fleet to move its transports from one safe harbour to another while under the protection of battleships, destroyers and cruisers. Its enemy, the Black Fleet, attempts to capture the red side's transports. Rules govern the movement of each vessel, and there are a number of islands that have to be avoided. The Black Fleet is not allowed to enter the harbours. The game is won or lost if the transports are successful.
Collection
Accession number
MISC.87-1981

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Record createdMarch 4, 2000
Record URL
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