Not currently on display at the V&A

Walker's New Geographical Game Exhibiting a Tour Through Europe

Board Game
01/05/1810 (published)
Artist/Maker
Place of origin

In order to play this European centred race game each player must have a marker, usually in the shape of a pyramid, and four counters. An eight-sided teetotum spinner is also needed. There are 133 playing spaces covering the map playing surface, beginning in London and ending in Athens. A separate booklet sets out the rules and the rewards and forfeits for each numbered space. As well as providing information on the history and commerce of the places, the game also encouraged reading and conversational skills.

Object details

Categories
Object type
Parts
This object consists of 2 parts.

  • Board Game
  • Booklet of Rules for Board Game
TitleWalker's New Geographical Game Exhibiting a Tour Through Europe (manufacturer's title)
Materials and techniques
Hand-coloured engraved paper on linen
Brief description
Hand coloured geographical game, Walker's Tour Through Europe, published by Darton in 1810
Physical description
Design: engraving coloured by hand, mounted on linen, showing map of Europe with the capitals and major cities numbered and also major sea routes
No. of squares: 133
Squares illustrated: map of Europe
Square numbering: all
Squares titled: all in booklet
Subject of starting square: London
Subject of ending square: Athens
Dimensions
  • Length: 45.5cm
  • Width: 50.2cm
Object history
dated on the label of the slip case Sept. 13th 1809
On the portion of the map marked Africa are comments on the lack of culture there see additional notes after the rules.See also E. 1773-1954.

CGG-Games & Puzzles, 1991
Historical context
Rewards: forward movement, extra turns
Forfeits: backward movement, missing turns
No. of Players: 2 or 3 to 6
Equipment required: teetotum marked 1 to 8, markers or travellers for each player and 4 counters of a matching colour for each.

Rules:
DIRECTIONS FOR MAKING THE TOUR OF EUROPE.
Two or three persons may amuse themselves with this agreeable pastime; and, if a double set of counters and pyramids are purchased, six may play at it.
The totum must be marked 1 to 8, on its several faces, with pen and ink. The pyramids are supposed to be the travellers who the tour; each pyramid having 4 counters of the same colour belonging to it, which are called markers or servants; when you find these are complete, you may begin the game agreeably to the following.
RULES:
1. Each player must hold a pyramid or traveller and four counters of the same colour.
II. In order to know who begins the game, each player must spin the totum, and the highest number takes the lead, then the next highest, &c.
III. the first player then spins, and if he turns up No. 4, he is to place his pyramid upon Liverpool, and stay there until it is his turn to spin again.
IV. If, in the next spin, he turns up No. 3, he is to add that to 4, his former number, and place his pyramid on No. 7 (Cork) and in this manner the game must be continued till the traveller arrives at No. 133 (Athens), when he wins his game.
V. If the last spin does not exactly make the No. 133, but goes beyond it, he must then go back as many numbers as he exceeds it and try his fortune again, till one of the players spins the lucky number.
VI. When a player is obliged to wait one or more turns, he must deposit as many counters as he is directed to waist turns (which never exceeds four) when it is his turn to spin again, instead of spinning he must take up a counter and so on till all have been taken up.

The playing sheet is lettered in the lower left corner, over Morocco and Algeria with the following comment. It is one of the very few of its kind ever found in these games.
NB In Africa the human mind seems degraded below its natural state, to dwell long upon the manners of this country, a country so immers'd in rudeness and barbarity, (besides that it could afford little instruction) would be disgusting to every lover of mankind. The inhabitants of Africa are deprived at present of all arts and sciences, by which the human mind remains torpid and inactive, a gloomy sameness every where revails, and the trifling distinctions which are discovered among them, seem rather to arise from an excess of brutality on the one hand, than any perceptible approaches towards refinement on the other.

Rules placement: in booklet printed and sold by Wm. Darton Jun. 58 Holborn Hill (opposite Ely Place) 1810;
Production
Published for the author Walker
Summary
In order to play this European centred race game each player must have a marker, usually in the shape of a pyramid, and four counters. An eight-sided teetotum spinner is also needed. There are 133 playing spaces covering the map playing surface, beginning in London and ending in Athens. A separate booklet sets out the rules and the rewards and forfeits for each numbered space. As well as providing information on the history and commerce of the places, the game also encouraged reading and conversational skills.
Collection
Accession number
E.1767&A-1954

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Record createdMarch 4, 2000
Record URL
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