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Not currently on display at the V&A

New Geographical Game Exhibiting a Tour of Europe

Board Game
24/11/1794 (published)
Artist/Maker
Place of origin

In order to play this race game through Europe each player must have a marker, usually in the shape of a pyramid, and four counters. An eight-sided teetotum spinner is also needed. There are 102 playing spaces, some of which were capitals of the kingdoms and states of Europe, and landing on one of these brings the privilege of doubling the last spin. Most of the descriptions stress what might be seen in each town, and some reflect military activities such as battles, arsenals and fortifications. The game gives an insight into what was currently regarded as historically and commercially important. It was published at the height of the Grand Tour of Europe, and all that was thought to be best was included. The winning space is London.


Object details

Categories
Object type
TitleNew Geographical Game Exhibiting a Tour of Europe (manufacturer's title)
Materials and techniques
Hand-coloured engraved paper on linen
Brief description
Hand coloured geographical game, A Tour of Europe, published in England by John Wallis in 1794
Physical description
Design: engraving, coloured by hand; paper in 16 sections mounted on linen with the principal towns and cities numbered
No. of squares: 102
Squares illustrated: all over map
Square numbering: 1-102
Squares titled: all
Subject of starting square: Harwich
Subject of ending square: London
Dimensions
  • Length: 50.5cm
  • Width: 69.2cm
Object history
The game is lettered McINTYRE SCULPSIT LONDON PUBLISHED NOVR. 24th 1794 BY JOHN WALLIS AT HIS MAP WAREHOUSE NO. 16 LUDGAT E STREET.Slipcase is lettered PUBLISHED MARCH 20 1802 BY JOHN WALLIS AT HIS MAP WAREHOUSE LUDGATE STREET.

CGG-Games & Puzzles, 1991
Historical context
Rewards: collecting tokens (see rules) and forward movement
Forfeits: missing turns and backward movement
No. of Players: 2 to 6
Equipment required: teetotum; markers and counters - see rules for description

Rules:
DIRECTIONS FOR MAKING THE TOUR OF EUROPE

Two or three persons may amuse themselves with this agreeable pastime, and if a double set of Counters and Pyramids are purchased, six may play at it. The Totum must be figures 1 to 8 on its several faces, in pen and ink. The pyramids are supposed to be the travellers who make the tour; each pyramid having 4 counters of the same colour belong to it, which are called markers or servants: when you find that these are complete, you may begin the game agreeable to the following rules.

1. Each player must hold a pyramid or traveller, and four counters of the same colour.
2. In order to know who bigins the game, each player must spin the Totum, and the highest number takes the lead, then the next highest, etc.
3. The first player then spins, and if he turns up No. 4, he is to place his pyramid on Hanover, and stay there till it is his turn to spin again.
4. If in the second spinning he turns up No. 3, he is to add that to 4, his former number, and place his pyramid on No. 7 (Carlesroma) and in this manner the game ust be continued till the traveller reaches No. 102, which is London, the first city in Europe; when he wins the game.
5. If the last spin does not exactly make up to the No.102, but goes beyond it, he must then go back as many numbers as he exceeds it, an try his fortune again, till one of the players spins the lucky number.
6. When a player is obliged to wait one or more turns, he must deposit as many counters as he is directed to wait turns (which never exceed four) and when it is his turn to spin again, instead of spinning, he must take up a counter, and so on till they are all taken up.
7. Whenever he turns up a number which belongs to one of the following cities he has the privilege of reckoning his last spin twice over; they being the capitals of the several kingdoms and states of Europe.
Copenhagen, the capital of Denmark; Stockholm...Sweden; Petersburgh...Russia; Warsaw...Poland; Berlin...Prussia; Vienna...Germany; Constantinople...Turkish Empire; Turin...Sardinia; Naples...Kingdom of Naples; Madrid...Spain; Lisbon...
Portugal; Paris...France; Dublin...Ireland; Edinburgh...Scotland; Amsterdam...
Holland.

*The game shows 102 towns, some of which were capitals of `kingdoms and states' of Europe, and landing on one of these brings the priviledge of doubling the last spin.. Most of the descriptions stress what might be seen in each town, and some reflect military activities such as battles, arsenals and fortifications. Both the TOUR OF EUROPE and TOUR OF ENGLAND AND WALES give an insight into what was currently regarded as historically and commercially important. Of course, these games were published at the height of the Grand Tour of Europe, and all that was thought to be best was included.

Rules placement: printed separately and placed either side of the playing sheet
Production
Slipcase published in 1802
November 24th, 1794
Summary
In order to play this race game through Europe each player must have a marker, usually in the shape of a pyramid, and four counters. An eight-sided teetotum spinner is also needed. There are 102 playing spaces, some of which were capitals of the kingdoms and states of Europe, and landing on one of these brings the privilege of doubling the last spin. Most of the descriptions stress what might be seen in each town, and some reflect military activities such as battles, arsenals and fortifications. The game gives an insight into what was currently regarded as historically and commercially important. It was published at the height of the Grand Tour of Europe, and all that was thought to be best was included. The winning space is London.
Collection
Accession number
E.1749-1954

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Record createdMarch 4, 2000
Record URL
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