Not currently on display at the V&A

Caesar's Game

Board Game
1984 (published)
Artist/Maker
Place of origin

This is a cross between a hunt game and an alignment game. It was devised by Michael Kindred and Malcolm Goldsmith for Waddington Games. It is played with gold and silver columns, representing the building of empires, and coins representing wealth, on a board marked with similarly coloured circles and diamonds. The aim is to move the columns on one colour into a square shape anywhere in the central part of the board. However, moves may be attempted only if there is a coin of either colour on a diamond adjacent to the column and a vacant space of the same colour. The coins may also be moved to help or hinder the players, and traps may be arranged by using the coins to block a column, which must then be removed to the perimeter starting point. The rules are rather complicated and this game was not one of Waddington's successes.


Object details

Categories
Object type
TitleCaesar's Game (manufacturer's title)
Materials and techniques
Printed paper on card
Brief description
Boxed card board game, Caesar's Game, made in England by Waddingtons in 1984
Physical description
Design: printed paper on card; folded; back with black paper; printed to represent marble
No. of squares: 50 large,32small
Squares illustrated: none
Square numbering: none
Squares titled: none
Subject of starting square: none
Subject of ending square: none
Dimensions
  • Height: 38.2cm
  • Width: 38.2cm
Production typeMass produced
Copy number
#44671
Credit line
Given by Waddington Games Ltd
Object history
Somewhat of a cross between a Hunt Game and an Alignment Game.
Devised by Michael Kindred and Malcolm Goldsmith.
Shown in the Waddington 1984 catalogue

CGG-Games & Puzzles, 1991
Historical context
Rewards: ?
Forfeits: ?
No. of Players: any
Equipment required: 8 corinthian columns; 4 gold metal, 4 silver metal
12 coins of coloured metal, 6 gold and 6 silver; with a pressed design on one side-Caesar's head and the words CAESARIS LVDVS

Rules:
It is played with gold and silver columns, representing the building of empires and coins, representing wealth, on a board marked with similarly coloured circles and diamonds. The aim is to move the columns on one colour into a square shape anywhere in the central part of the board. However, moves may be attempted only if there is a coin of either colour on a diamond adjacent to the column and a vacant space of the same colour. The coins may also be moved to help or hinder the players, and traps may be arranged by using the coins to block a column, which must then be removed to the perimeter starting point.

Rules placement: separate leaflet
Production
copyright 1984 Waddingtons games ltd
Summary
This is a cross between a hunt game and an alignment game. It was devised by Michael Kindred and Malcolm Goldsmith for Waddington Games. It is played with gold and silver columns, representing the building of empires, and coins representing wealth, on a board marked with similarly coloured circles and diamonds. The aim is to move the columns on one colour into a square shape anywhere in the central part of the board. However, moves may be attempted only if there is a coin of either colour on a diamond adjacent to the column and a vacant space of the same colour. The coins may also be moved to help or hinder the players, and traps may be arranged by using the coins to block a column, which must then be removed to the perimeter starting point. The rules are rather complicated and this game was not one of Waddington's successes.
Collection
Accession number
MISC.301-1985

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Record createdMarch 4, 2000
Record URL
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