Game & Watch Wide Screen thumbnail 1
Game & Watch Wide Screen thumbnail 2
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Image of Gallery in South Kensington
On display at Young V&A
Play Gallery, the Arcade, Case 1

This object consists of 5 parts, some of which may be located elsewhere.

Game & Watch Wide Screen

Handheld Video Games Console
28/04/1982 (released)
Artist/Maker
Place of origin

'Game & Watch' consoles were a long-running series of games produced by Nintendo between 1980 and 1991. The original idea supposedly came from one of Nintendo's designers observation of a commuter fiddling with a pocket calculator whilst on a train. The 'Wide Screen' version was the console's second iteration, 'Snoopy Tennis' was the last game released for this format. In this game, the player takes control of the 'Peanuts' character Snoopy (a fictional beagle) in a chaotic game of tennis against Charlie Brown and Lucy.


Object details

Categories
Object type
Parts
This object consists of 5 parts.

  • Computer
  • Instructions
  • Leaflet
  • Box
  • Packaging
Titles
  • Game & Watch Wide Screen (manufacturer's title)
  • Snoopy Tennis (manufacturer's title)
Materials and techniques
Injection-moulded ABS; other plastics and metals; printed paper
Brief description
Handheld video game, 'Game & Watch Wide Screen', with inbuilt 'Snoopy Tennis' game, Nintendo, Japan, 1982
Physical description
Handheld video games console, with instructions and box. The console is made predominantly from lilac ABS plastic, with a large, central LCD screen on its front. Set into the front, around the screen and the controls, is a shiny white-gold plastic panel. The screen is printed with an image of a tree with a bird's nest and a dog's kennel below it. To its left is an image of the cartoon dog Snoopy, and a large, round red button marked 'HIT'. To the screen's right are six buttons, arranged vertically, the topmost three are pill-shaped and grey, the lower ones are round and red. They are marked (from top to bottom): 'GAME A', 'GAME B', 'TIME', 'UP' and 'DOWN'. Alongside the topmost three are two tiny buttons: 'ALARM' and 'ACL' (time). On the back of the console is a small folding metal wire stand. On the right is a battery compartment.

With the console is an instruction manual of printed paper, it gives information about the console's features and how to play the game. There is also a pink paper warning leaflet, advising users not to tamper with the console. The printed card box shows an artist's image of the game being played.
Dimensions
  • Height: 6.7cm
  • Width: 11.1cm
  • Depth: 1.4cm
Production typeMass produced
Historical context
Nintendo is among the world’s largest video games companies, originally founded in 1889 in Kyoto, Japan, as a manufacturer of hanafuda playing cards. Nintendo entered the electronic toy industry in 1966, producing a series of early light gun games, but not to great success. In 1974, they were able to secure the contract to distribute the Magnavox Odyssey home video games console in Japan, which marked their first entry into this market. Nintendo began to produce arcade games from 1975, although the company’s fortune was truly made in 1981 with the release of the Donkey Kong in 1981, the title character being designed by Shigeru Miyamoto, who also designed Nintendo’s signature character Mario (an early version of whom appeared in Donkey Kong as ‘Jumpman’).

The previous year, 1980, had seen the release of Nintendo’s first Game & Watch handheld console. The idea of simple handheld game supposedly sprung from Nintendo’s Gunpei Yokoi’s observation of a commuter fiddling with an LCD calculator whilst on a train. The Game & Watch series spanned several versions throughout the 1980s, until superseded in 1989 by the Game Boy. Many titles were released across the different versions, although the games were not interchangeable between them: each had a single, inbuilt game.
Subjects depicted
Summary
'Game & Watch' consoles were a long-running series of games produced by Nintendo between 1980 and 1991. The original idea supposedly came from one of Nintendo's designers observation of a commuter fiddling with a pocket calculator whilst on a train. The 'Wide Screen' version was the console's second iteration, 'Snoopy Tennis' was the last game released for this format. In this game, the player takes control of the 'Peanuts' character Snoopy (a fictional beagle) in a chaotic game of tennis against Charlie Brown and Lucy.
Other number
SP-30 - Model number
Collection
Accession number
B.613:1 to 5-2016

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Record createdMarch 7, 2017
Record URL
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