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Video game - The Way of the Exploding Fist
  • The Way of the Exploding Fist
    Melbourne House - Beam Software
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The Way of the Exploding Fist

  • Object:

    Video game

  • Place of origin:

    United Kingdom (made)

  • Date:

    1985 (made)

  • Artist/Maker:

    Melbourne House - Beam Software (publishers)

  • Materials and Techniques:

    Plastic, printed paper

  • Museum number:

    W.17:1 to 3-2016

  • Gallery location:

    In Storage

This game is what is known informally as a 'beat 'em up': in other words a fist-fighting game. It was a graphically impressive game, sprites could perform 18 different karate moves (including 8 kicks, 3 punches and 2 somersaults), which at the time was a very advanced. It utilised a points-based system – scores were awarded for timing of the moves – players were rewarded with part of a Yin-Yang symbol. In total, there were 11 fights, from novice to master, up to 10th Dan. In multiplayer, the first player to get a full symbol won. Certain moves were worth more than others e.g. roundhouse kick was worth more than a straight punch.

Physical description

Video game cassette in transparent plastic case, with printed paper insert.

Place of Origin

United Kingdom (made)


1985 (made)


Melbourne House - Beam Software (publishers)

Materials and Techniques

Plastic, printed paper

Object history note

Purchased for the V&A exhibition 'British Design 1948-2012: Innovation in the Modern Age' [2014/755].

Descriptive line

Video game cassette, 'The Way of the Exploding Fist', Beam Software for Melbourne House, 1985


Plastic; Paper


Product design; Games

Production Type

Mass produced


Furniture and Woodwork Collection

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